MAR10 Day

What does it take to be a hero? Let’s plunge into the Deeper Waters and find out.

You work for a gaming company and you have been given a task. Make a new human hero to fight evil. Okay. You think this could be a fun task. So how will you make your hero?

If you want to make a man, odds are you will make someone strong and muscular. You will make someone who has a no-nonsense attitude. This is someone who can tear through bad guys without a thought. You could also make him a James Bond type who is smooth and seductive and quite the Ladies’ Man. You could make a fighting type like Bruce Lee or Chuck Norris. You could make a Punisher type who would blow away enemies or a Batman type who seems to excel at all of the above.

If you want to make a woman, you could make someone muscular or someone who is more sleek and agile. You could make her a bombshell so that she will stun any man that sees her by her beauty and make all the women want to look like her. She will likely be a great fighter, someone like a Black Widow.

Now let’s look at who Shigeru Miyamoto made.

Odds are, without knowing who this is, he hardly strikes terror in your heart.

Somehow he has taken off. Is he muscular? Nope. Skilled at weapons or combat? Nope. He is actually a little pudgy and his career is a plumber. His sidekick and brother, Luigi, isn’t much better. He’s trimmer and taller, but he’s usually also a coward.

Yet today, March 10th is the day that he is celebrated. It’s known as Mario Day. I tried to see how many games he has had, and all I found was that he has over 200. This is in about 40 years or so. We could say that would be at least five games every year.

Mario has done everything. He has been a soldier, a doctor, a go-kart driver, an athlete in most every sport, an RPG hero, a party game player, and of course, the regular rescuer of Princess Peach. You could pretty much take any game and if you want it to do well, just slap Mario on it.

So what does Mario have to do with Christian apologetics?

In our day and age, it’s easy for us to think that there’s little that we can do to change our world. We can look at Marvel superheroes and think “Yeah, but I can’t do those kinds of things.” Mario is our different figure.

“But he does have power-ups!”

Yes, but if you look at the games and even the TV shows that were made, those power-ups would affect anyone who used them. Princess Peach and Toad could benefit from them. In some games and TV shows, Bowser himself benefits from power-ups. Thus, there seems to be nothing that says only Mario can use these power-ups. If anyone else had these power-ups, they could use them.

What makes Mario a hero for us all is that he is us. Anyone can do what Mario can do. Mario has enough reasons to think that he is not a hero and yet, he keeps going and defeating the enemy every time. He is going against a villain in Bowser who usually has greater resources and power and a personal army and yet, Mario wins every time. (And somehow Bowser gets to play sports, ride go-karts, and play party games with Mario and his friends.)

And yes, sometime this will show up on my new channel. (Please like, subscribe, and share.)

Who is Mario then? He’s you. He’s me. He’s a guy that has a lot of heart. He just wants to go out and defeat Bowser, or whoever the enemy is, and rescue the Princess, or whatever the goal is.

We live in a fallen world and we often think we can’t do anything for the gospel because we are not as great as XYZ. That has never stopped Mario. Mario has always kept going and faced much greater dangers than many of us face.

Mario is a picture for us. We don’t have to work to be like him per se as he has no physique or anything of that sort. (Save his jumping ability) He’s just a guy with an ordinary job wanting to do something great.

I wonder what could happen with our Christianity if we looked at the world and said we just want to do something great and live our lives fighting against the armies of evil.

It’d be nice to find out.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Book Plunge: Saturday Morning Mind Control

What do I think of Phil Phillips’s book published by Thomas Nelson? Let’s plunge into the Deeper Waters and find out.

I have been doing some studying lately in the concept of Christian paranoia over how most every new invention that comes along is something that is going to destroy our children for the next generation. The problem is this happens so many times. It is my desire to find common themes and what can be done when new mediums come up. After all, we don’t want to just follow culture everywhere and jump on every bandwagon, but at the same time we want to be wise and discerning, including with entertainment content.

Phil Phillips writes from a perspective of a therapist in dealing with the issue of TV which he often calls The Box. Certainly, Phillips’s desire is noble and can be applauded. Watch what your children are watching and be aware of it. Try to understand what is going on. He doesn’t say to throw out TV altogether, but he does encourage a vested interest in what your children are doing.

This is something I wholeheartedly agree with. While my Dad and I watch TV together often, including shows like Smallville and the Flash, and we as a family watched Monk and House and other shows like that, but when it came to games, I have often been the lone gamer in my house. Parents. If you have children who are gamers, they would like to see you take an interest in that just as much as you take an interest in your children who play sports.

On p. 54, he does say one main reason that some kids don’t become aggressive in light of what is seen on TV is because of parents. This is the most important insight in the book. It deserves to be recognized by all. If you are raising your children well and teaching them good and evil and giving them a biblical worldview especially, they are far better equipped. I have played games all my life and I am not at all an aggressive person.

However, Phillips does indeed engage in paranoia and many of the rules seem arbitrary. For instance, does a show have more than three weapons on it? If this was followed, you could not watch The LionThe Witch, and the Wardrobe.

I also wondered throughout at times how you could explain the Bible in this position. The Bible has a lot of violence in it and yes, a lot of sexual content. We don’t grant the Bible an exception just because it’s the Bible. If we do that, we are engaging in double-standards.

Phillips does have a bibliography in the back, but the problem is many times in the book, he does not cite sources and does not tell where something is specifically found. Sometimes he will say something like “A boy said X.’ What boy is this? How can I speak to him?

He also sometimes gets his material wrong. For example, he says about Ninja Turtles and this when discussing the cartoon that Splinter was a rat and then became a humanoid rat, but fans of the show know that in the cartoon, Splinter was a human first. In the movie, he was a rat first. (82) He also says Smurfette was a male smurf who became female, but in reality, Smurfette had been created by Gargamel in the show. This is the danger of that if you get something basic wrong, why should I trust you on the others?

He is also vague on what is meant by aggression. It is never defined and sometimes it looks like it is always to be avoided. Sometimes aggression is a good thing. We need to be aggressive, but for Phillips, it looks like there is never a good time for aggression.

The same problem occurs with violence. Phillips is the kind of person who will have a problem with something like Looney Tunes and is convinced that too often children will believe everything on the box is real. Of course, this is where parents need to monitor and discuss, but eventually, children do grow up and realize these things aren’t real and just enjoy them as fantasy.

In looking at the Super Mario Brothers Super Show, which I know very well, he speaks about a three-headed snake that says “Stomp ’em, Tromp ’em, Crush ’em” and of characters being spoken of as belch brains and these are not the kinds of values we want our children to emulate. Good thing that it’s the VILLAINS who do this on the show. Would Phillips really want a show where villains show the behaviors we want to be emulated in society? (p.81)

He gets more bizarre about this show when he starts talking about occultism in cartoons and says that even Mario has a dance, which he connects dancing with the occult. You can do the Mario. You can think the Mario show is the dumbest show ever but you can look at the dance at the end easily and tell that Lou Albano is not leading children into occult practices with a dance.

He uses She-Ra as an example of how She-Ra even cries for an enemy because he was given life and wasted it. When he dies, no one would care. Honestly, this reads as if Phillips is condemning this when I find this admirable. We as Christians should all be sad for those who are given the gift of life and waste it. (120)

Phillips lists several shows he says have problematic and occult themes in them, many of which are just incredibly odd to see. My Favorite Martian should be avoided since it involves UFOs. G.I. Joe should be avoided because it’s too violent.  Other shows to be avoided for various reasons are The MunstersStar Trek, Lost In Space, Dr. Who, Smurfs, Gummy Bears, My Little Pony, Scooby-Doo, and The Archie Comedy Hour. (125-127)

There is a little said on video games, and much of it convinces me that Phillips doesn’t understand video games well. Still, that is minor so I will save that for other works. The emphasis here is still on cartoons.

In conclusion, Phillips means well, but I think his approach will lead to only helicopter parenting instead of teaching children wise discernment skills so they can make decisions apart from their parents that will be for their true good. The goal of a parent is to work themselves out of a job. This doesn’t mean that they play no role in the lives of their children as I can still talk to my parents regularly and go to them for advice, but I certainly don’t need them to make decisions for me anymore, as it should be.

Christians. Avoid paranoia. The problem is not the medium. The problem is discernment.

In Christ,
Nick Peters
(And I affirm the virgin birth)

Book Plunge: Super Mario: How Nintendo Conquered America

What do I think of Jeff Ryan’s book published by Portfolio? Let’s plunge into the Deeper Waters and find out.

I like to listen to audio books while I’m out walking around and I am always interested in learning books about the gaming industry, something I’ve been a part of all my life. This one was a book about the invention of Super Mario and what he has done since then. The book goes through several chapters and many of them have a name that is a reference to a Mario game, though certainly not the focus of that chapter, a rather punny idea.

Mario is in many ways the unlikely hero in the book. Imagine you had a blank slate before you and you were sitting down to create a hero. What would you make? Someone like Batman, Superman, the Hulk, Iron Man, etc. is understandable. How many people went with pudgy little plumber in overalls that can jump on enemies’ heads and throw fireballs?

Yet that is what was created.

Of course, the first major game we think of with Mario was Donkey Kong. Mario had other games even before Super Mario Brothers and even Mario Brothers, but Donkey Kong had him there as the main protagonist largely going by Jumpman. Then a shock came in the sequel, Donkey Kong Jr., where it turned out that Mario was the villain.

From there, Mario went on to star in Super Mario Brothers and the world could not get enough of the plumber or his family. The story is the same for the most part, but the adventures keep changing. Bowser kidnaps the Princess. Mario goes and rescues her. Sometimes there have been variations of this, most notably Super Mario Brothers 2 which was a remake of Doki Doki Panic with Mario added in, and also even Super Mario RPG where Bowser and Mario joined forces to rescue the Princess and even after rescuing her, joined forces to defeat the villain Smithy.

For good or evil, Mario is stuck with Nintendo and Nintendo is stuck with him. Mario has far more games to his credit than anyone else and it’s easy for Nintendo to slip out a remade Mario game even years or decades later and still have it sell like hotcakes. Mario has arrived branded on everything and if there is any athlete who has the name Mario, what nickname does he get? Super Mario.

Ryan in this book takes us through all this history including the war with Sega and then after that, the battle against Sony and Xbox. It stops shortly after the Wii. I found this interesting saying the future would definitely have to include consoles with bodily motion involved and yet the next big one after the WiiU that Nintendo made was the Switch. This I consider a wise move since Nintendo has had great success in the portable market and the Switch combines both of them.

Mario is a hero for everyman. He doesn’t really excel at anything, aside from perhaps his ability to jump, but he is still the guy who is unlikely and yet going out every day to save the Princess and battle a lizard king who is often much bigger than he is. (Especially since so many games end now with a giant Bowser.) Mario has indeed conquered America.

If you are a fan of gaming, I recommend getting this one. If you want to know about the history of Mario, I also recommend this. I found this a quite enjoyable read and wanted to listen to it more and more. For we who are Christians, it reminds me we need to be in the gaming market as well and producing good games people, not just Christians, will want to play. We don’t need to create some fantastic superhero with an incredible story. An ordinary plumber can do.

In Christ,
Nick Peters
(And I affirm the virgin birth.)

 

Book Plunge: Console Wars

What do I think of Blake Harris’s book published by Dey Print Publishing? Let’s plunge into the Deeper Waters and find out.

This is not a book about apologetics.

This is not a book about Christianity.

This is a book about video games.

Yep. Video games.

And yet I think it’s a book helpful for apologetics and Christianity.

A friend gave me this book as a Kindle gift and I always like to try to read books that are gifted to me. It’s about the battle that took place in the late 80’s and early 90’s between Nintendo and Sega. How is it that Sega wanted to take on the giant of Nintendo? What worked? What didn’t? Why is it that Nintendo eventually emerged from that battle and now Sega makes games for Nintendo?

My bias right at the start. I grew up a Nintendo guy. I always favored Nintendo. The time I began bending that was to get a Playstation and that was for only one game. Final Fantasy. The series had moved over to the Playstation and I wanted to be able to play the games.

It was fascinating to read this book and realize about all that was going on behind the scenes when I was growing up that I had no idea about. Why was it that I never saw commercials for Nintendo games when I was growing up? I figured it was because word of mouth and the magazine Nintendo Power were far better ways of advertising. What was going on when Howard Phillips left the company? How did Nintendo and Sega come to be?

There are a number of main characters in here. There was Howard Lincoln, the lawyer who joined up with Nintendo and eventually became their chairman. There’s Peter Main who was vice-president of sales and marketing. Minoru Arakawa was the president of Nintendo of America and the son-in-law of the main company head Hiroshi Yamauchi. Other characters at Nintendo were Bill White, who eventually went to Sega, and Tony Harman.

At Sega, you had Tom Kalinske who was the president of Sega of America. He was hired by Hayao Nakayama who was president of Sega of Japan. Kalinske had several working with him like Ellen Beth Van Buskirk and Al Nilsen and for awhile, Steve Race, before he moved over to work with Playstation.

Other characters show up as well. Emil Heidkamp is one who was a noted Christian presence at Konami and if you ever played Castlevania, you owe it to him. Olaf Olafsson was one of the main people instrumental at Sony in getting them in the video game industry in the mid-90’s. There are more people overall that were involved in everything.

So what kinds of things did I learn? For one thing, I went through this realizing that I had never thought about marketing the Gospel. Now by that, I’m not at all saying we tone it down or change it. Not for a second. I am saying we need to consider how we present it. Someone out on the streets with a bullhorn is giving out the Gospel. Someone making an informed presentation at a church on the resurrection of Jesus is also doing that. Who is likely to have more results? It’s not changing the product. It’s doing what we can to present the product in a way people will like and respond to and catch their attention.

This is especially essential to do today. If you are making a presentation and within the first few moments you do not grab your audience’s attention, you will probably not get it back. They’ll go to their IPhone or anything else at the time. We have to find a way to present the message in a way that reaches them, informs them, and convicts them.

At the same time, we can’t be overly aggressive. One of the big mistakes that Sega made was they tried to overstep and do too much. In the end, that doing too much cost them because they focused so much on the style that substance was lost. Thus, when it came time for a product of substance, it wasn’t ready to go out. I could say more about this, but there would be spoilers for those who haven’t read.

Nintendo, by contrast, had an idea of slow and steady wins the race. Despite the increasing power of Sega, they never really saw them as a threat. Nintendo was focused on substance more than anything else and they believed that time-honored tradition focused on good games was what would win the day.

We must also be working together. When you look at Nintendo of America in their relationship with Nintendo of Japan, there are some disagreements, but overall, everyone is on the same page. Not so when it came to Sega of America and Sega of Japan. These two were often working against one another. Japan always had the final say which often would cripple the American company. We in Christianity must not be so caught up in internal debates that we aren’t working as a unified front. Had Sega of Japan and Sega of America actually been working together, things might have turned out rather different.

Honesty must be a large part of all that we do. When Nintendo released Super Mario Kart, there was talk about it having something called Mode 7. This was a real thing which allowed for some 3-D imagery to take place. Sega had to find something they had that Nintendo didn’t. They found it buried in their games somewhere and it was called Burst Mode. They decided to name it Blast Processing. What did Blast Processing do that was so unique?

Well, nothing.

I mean, it had an effect, but the effect was miniscule. That didn’t stop Sega from making commercials about it acting like it was this great big innovation. The sad thing is that they knew that it wasn’t.

I was very surprised when moral issues came into play. Emil Heidkamp met Tom Kalinske at a show once and talked about how he had become a born-again Christian. Heidkamp worked with Konami and had a standard for the entertainment they would produce and was concerned about where the industry was going. He ultimately left when he saw Mortal Kombat. Kalinske heard his concerns, but when it came time to push the envelope into areas that Heidkamp would not have liked, Kalinske decided to do it. That included finding a way to cheat the system on Mortal Kombat so that Sega could have the blood and violence that Nintendo wanted toned down. Throughout the book, Kalinske will then have issues of conscience, but push them away.

Eventually, some companies started looking into video games and being concerned about the effects on children and such. When Kalinske got a call about this, he seemed to go into a panic mode and tried to explain things the best that he could. When Howard Lincoln of Nintendo got that call he just said “It’s not us.” The difference was remarkable.

By the way, a word about Howard Lincoln. At the end when Kalinske does retire, he gets a very nice letter from Howard Lincoln. This was something that really showed me the character of the Nintendo people. They weren’t saints to be sure, but I think they always tried to play by the rules.

While the lessons I learned were good, ultimately, this was also just a fun read. I could hardly put it down. In many ways, I got to relive my childhood and see so many games mentioned and events that I had forgotten about. I remembered the World of Nintendo centers that I always looked for in the department stores as a kid and I remembered the Play It Loud campaign. It was amazing reading about what was going on that I had no idea about. (Unfortunately, that also included some brief reliving of the travesty that was the Super Mario Brothers movie.)

I understand there’s a documentary being made based on the book. I eagerly look forward to seeing it. Console Wars was a wonderful read and anyone who grew up and saw this battle owes it to themselves to learn what all was going on.

In Christ,
Nick Peters